Attorney Stephen McArthur was recently interviewed and cited by the Los Angeles Business Journal regarding video game hacking and copyright law. Check out the full story here.
Many of our clients fund and market their games using crowdfunding platforms like Kickstarter or Fig. They almost always have the same misconception: once they successfully fund a game on…
Founding attorney Stephen McArthur was recently featured in Super Lawyers. Read the profile, which discusses Stephen’s background in competitive gaming and his career as a game attorney.
The gaming community spoke, and the USPTO listened! The USPTO has finally agreed that “Let’s Play” is a common term in the industry and issued a rejection of Sony’s attempt…
The McArthur Law Firm has filed a Letter of Protest with the United States Patent and Trademark Office (“USPTO”) on behalf of all members of the gaming community against Sony’s…
Blizzard has been fighting to register a trademark for its newest game Overwatch for a year and a half. The dispute with the United States Patent and Trademark Office turned…
A new Ninth Circuit ruling could have a significant effect on your legal liability when issuing DMCA takedown notices. Videogame attorney Stephen McArthur explains the ruling and how companies can…
Stephen was honored to be a featured speaker on Casual Connect’s main stage last month in San Francisco. Casual Connect is one of the largest video game industry conventions in…
The McArthur Law Firm is excited to welcome Zachary Strebeck to the team as Of Counsel !
Zachary is an animator and game designer-turned-attorney who represents board game companies…
As easy as it has become to create and distribute your own unique game, it is even easier for someone to copy your game and profit off of your hard…
Why you need a well written Privacy Policy:
The Federal Trade Commission fined makers of the “Path” mobile application $800,000 for collecting personal information that was not disclosed in their privacy…
When Sharon and I formed Big Duck Games, we never could have imagined that we would wind up creating a game played by millions of people around the world.…